Bane of the Dragon Cult

Elturel Meeting
The next mission and new associates join the ranks

Chased into the Elturgard by hungry undead, they found that a strange glowing sun above the city was responsible for saving their lives from the pursuing wight and ghouls. They later learned it was called Amaunator’s Gift, and it shines day and night, and has for the better part of a Century, protecting all of the Elturgard from undead.

Elturel, the city set on a cliff over the river Chionthar, proved to be an interesting site for the party. And here they met Ontharr Frume, a Paladin and local ranking member of the Order of the Gauntlet.

Others were there also, who formed up with the remaining 3 Heroes of Greenest, as they hatched a plot to infiltrate the caravan that would have the cultist wagons in it. Once in, they would travel with them and learn of the final destination.

Baldur’s Gate would be the idea place to insert themselves. First, they should all change their appearances as much as possible, to lessen the risks of being identified, then head to Baldur’s Gate as quickly as possible, and wait for the Cultist’s wagons to arrive. Due to how Baldur’s Gate works, the caravan from the south would dismbark at the southern gates, then have all the goods carried by laborers to the North Gate where new wagons and horses and supplies would be purchased and waiting for them. The new caravan would be loaded up and join with several other wagons headed North as well.

There is safety in numbers.

And there is more safety when those numbers include caravan guards. Frume has a contact in Baldur’s Gate that can help get your party hired as guards on the caravan.

The Beginning
From Greenest to Baldur's Gate

For various reasons, some yet to explore, our band of heroes were traveling to Greenest on the Sword Coast. They all arrived just after the sun had set and found the village under attack. They all sprang into action to help.

They defended the village throughout the night and saved many lives. Running short missions around the town, they learned about the attackers and their intentions, and fought hard to protect the innocent. One mission was to sneak villagers out of a church that the cultists had set ablaze. Another was to stop an attack on the mill. At one point they fought from the top of the keep to ward off the attacking Blue Dragon that was helping the raid on the town.

They discovered that the raiders were led by The Cult of the Dragon, and their mission was to pillage the town of all things of value. Killing the innocent villagers was not their goal, but they certainly had no problem with doing so.

Eventually, a Half-Dragon challenged the annoying heroes to send out a champion to fight him in one-on-one combat, or he would slay some women and children he had hostage. Sora acted before anyone could argue, and she charged onto the battlefield to fight.

The duel was furious and tense as the two went head to head. Clearly the Half-Dragon, who called himself Langdedrosa Cyanwrath, outclassed the inexperienced druid. However, through cleverly timed shapeshifting, Sora was able to absorb an amazing amount of damage dealt by Cyanwrath and at the last moment she dealt the final blow that dropped him.

The dawn came and the raiders had gone. While the heroes bandaged their wounds, they discovered that a monk named Leosin (who some of the heroes knew) was in the village that night, and was captured by the raiders and taken away when they left.

The heroes gathered again and set off to rescue Leosin. They tracked the raiders back to their camp (map), about a days travel away, in the middle of a horseshoe-shaped valley. Carefully, they disguised themselves and mixed in with the raiders, taking advantage of the general chaos, as they reassembled after the raid.

At the back of the valley, against the bluffs, they found Leosin, and some of them got captured and imprisoned with him. Facing execution the next day, the heroes desperately worked out an escape and got Leosin back to Greenest.

Leosin, they learned, is a Harper and has been studying and tracking the efforts of this Cult of the Dragon. They are clearly up to no good, and have begun gathering treasure from raids all around the region. However, the reasons for gathering treasure from all around were not clear, nor did Leosin yet know where they would take the treasure, and what they planned to do with it all.

Leosin announced he would head north to Elturel to report to others and gather more support, and tasked the heroes with returning to the raider’s camp and see if they could learn any more of the Cultists plans. The healed, resupplied, and headed back to the camp. They were relieved, but worried, to find that the raiders and broken camp and left, taking the treasure with them.

However, there did seem to still be some activity at the back of the valley, where a cave mouth led into the side of the bluff. They explored the cave (map) and found some devout cultists had remained behind to monitor and protect some dragon eggs that were soon to hatch. The heroes explored the caves, killed the Dragonclaws and kobolds and cultists that remained behind and captured the dragon eggs.

Three major battles took place in the caves. One epic battle resulted in the heroes defeating the cult’s local leader and recovering her maps and plans that showed that the treasure caravan would route through Baldur’s Gate and on to Waterdeep. Another climactic fight allowed Sora and the others to rematch against Cyanwrath, who had recovered from his previous defeat. That was a satisfying win…again.

The final battle in the caves was against a strange creature none of the heroes had faced before. It was a creature that clung to the cave ceiling like a stalagtite and had incredibly long, fast tentacles. One of the party died in that fight and was lost. But the heroes did finally kill that abomination and capture the dragon eggs.

I believe after some debate about the evil nature of chromatic dragons, the eggs were destroyed so that they could not produce more vile dragons to terrorize the world.

The heroes then traveled back to Greenest to recover, and from there headed to Elturel to catch up to Leosin. Once in Elturel, they shared what they had learned and found, and a plan was hatched to have the PCs infiltrate the caravan at Baldur’s Gate, and find out where it is headed, if anywhere, when it gets to Waterdeep.


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